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[Cyber] China to monitor online games zealously
Latest Updated by 2006-12-12 15:18:23

China will monitor imported online games more carefully to ensure the legality and suitability of the content of games sold in China, according to a circular issued by China's Press and Publication Administration.


The administration said distributors must provide detailed information about the games and be honest when applying for marketing approval for the games.


Distributors are also required to ensure that operators do not add in illegal or improper content, the People's Daily reported on Sunday.


Monitoring reports must be delivered to the government monthly, according to the circular.


Serious violations would lead to operators being disqualified, the administration said.


The administration said there has been a rash of problems with imported online games, some of which contain sensitive religious material or refer to territorial disputes.


Distributors were fingered for deliberately concealing the content of the games when applying for approval and operators sometimes upgraded games with improper content, the administration said.


Experts said the government should improve the legal network and adopt a compulsory rating system to protect young netizens from improper online games.


Statistics show that imported online games represented 62.5 percent of the 168 games operated in China at the end of 2004. Some imported games were criticized for violent or pornographic content.


China now has 23 million online game players, a surge from 13.8million in 2003. A 2005 survey showed that 13 percent of young internet users were big fans of online games.


Revenue from the country's online gaming sector alone is expected to reach nearly 7 billion yuan (886 mln U.S. dollars) in 2006, with further predictions that it will double to 14.3 billion(1.8 bln U.S. dollars) in 2010.


Editor: Wing

By: Source:China View website
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